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Cargo Transit - A Half-Life Deathmatch Map

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This was the first map I ever published for download. I got many compliments about the map, including its easy transition from open to close quarters, and players being defaulted to carry a machine gun on spawn. At the time, I was using a computer not optimized for gaming; thereby, the compile time for this map would last up to 6 hours. In the end, I made one texturing mistake, that people had noticed, that i didn't feel it was worth spending the 6 hours fixing.

You can find more details over at the FPSBanana Map File.
Originally Posted On Thursday 03rd of July 2014 04:40:33 PM GMT